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(FG) Ded Zeppelin

Member Since 14 Feb 2009
Offline Last Active Dec 31 2011 06:26 PM
*****

Posts I've Made

In Topic: Happy Birthday

27 October 2011 - 03:18 PM

Happy bidet @rry

Always thought u was "adopted out" (mum said)
:laugh:

In Topic: Happy Birthday

27 October 2011 - 03:17 PM

Thanx peeps - good to see ur all ok !

In Topic: Trackmania 2 - Beta (with pre-order) available in 15 mins

24 August 2011 - 11:02 PM

View Post(FG) Colt45, on 17 August 2011 - 06:36 PM, said:

Initial thoughts are:

It aint no stadium (one environment only) at this stage. It feels like a cross between coast and stadium to drive (nearer stadium) in the feel of the car. As I understand it there will be a stadium environment.

Usual mix of servers up. LOL, Speed etc. it appears track builders are already on the case...

Destructible cars - not sure about other players damaging each other yet.

Controls are basically TM originals - no learning required!

Slicker interface and HUGELY improved graphics..

Should we get a server sorted? (I have my 'feelers' out for a freebee demo server...)

Xfire me if you wanna team up in a server somewhere sometime..



Hi peeps !


I agree with the above (but it is still Beta )


For what its worth ..........

Its got a 'partial' stadium feel mixed with coast - so car seems heavier /harder to turn.
Cars got a tendency to skid sideways on its own if you steer too hard.
The idea is to start a controlled drift on tight turns else crash !.
Steering is very sensitive (twitchy) on keyboard.

Speed is absolutely phenominal ( read feckin awesome ) - but i find it quite difficult to spot the route. ( especially on new tracks)

Tracks - all sorts available BUT most are VERY narrow and VERY easy to clip scenery.

Loops are a nightmare atm - lots players complaining that they cant drive them without skidding. Prolly get better when builders put more speed into the run ups.

Wall rides - believe it or not you can donut back UP the wall if you get it wrong !


Hard to distinguish the track route on some tracks due to colour contrast ( and deviously placed curbs )

Damage doesnt affect performance just looks crappy ( not that i`ve crashed - MUCH )

Seen some fantastic mods in the pipeline !


All in all been playing it for a couple of days - struggled a bit at first to get the car to go where i wanted, but starting to get the hang of it now and pick up a few wins.

Graphics excellent - but i have to turn em down a fair bit or it lags ( low frame rate) (still got a zx spectrum )


Most races i been in the top 10 all finished within 1-2 secs of each other.


Only way you can play atm is to download beta and pay for a key £20.

In Topic: FG Vs FG

01 May 2011 - 05:56 AM

i`m in :gamer4:

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