New GTA IV patch out now, 50% performance increase on all systems
#1
Posted 24 January 2009 - 08:06 PM
Graphics Menu:
Added "Water Quality", "Shadow Quality" and "Reflection Resolution" sliders in graphics menu.
Added "Definition" and "VSync" toggles in graphics menu.
Rendering optimizations.
VSync optimizations.
Nvidia 7000 series
Mirrors fixed
PATCH 1 FIXES:
Direct input device support is now disabled by default and can only be enabled with the commandline: "-usedirectinput"
Supported Controllers:
Logitech Dual Action
Logitech RumblePad 2
Logitech Cordless RumblePad 2
Saitek P2500
Supported Wheels:
Note: Controls are unmapped, user must map controls using Manufacturer's mapping software.
Logitech G25 Racing Wheel
Logitech Wingman Formula GP Wheel
Logitech MOMO Racing
MOMO Force
Driving Force Pro
Driving Force
Formula Force
Added Commandline "-notimefix" which will help some users who are experiencing the fast/slow gameplay issue after patch 1 was applied.
Fixed a bug that caused some users to experience endless looping audio effects after Patch 1 was applied.
Benchmark was disabling sounds after Patch 1 was applied, this is now fixed.
CRASH FIXES:
Unable to load game fixed - For some users, a DOS window would open and close immediately upon Game Launch, GTA IV would never launch.
Hang on Initial Game Loading Screen fixed - Some users experienced Character Art Loading screens in an endless loop.
Certain causes of the RESC10 error have been fixed (Alt-Tab, change resolution). If you experience an RESC10 error, you must restart.
Certain Instances of the "GRAND THEFT AUTO IV has encountered a problem and needs to close" error have been fixed.
VIDEO EDITOR:
Naming clips is now mandatory on Export
MULTIPLAYER:
Legitimate players being kicked from Multiplayer matches has been fixed.
GENERAL ADDITIONS / FIXES:
Wireless 360 controllers not functioning - Triggers were full on/off, fixed.
In the Options menu accessed from the Title Screen a “Game” section has been added with the ability to turn Clip capture on/off.
#2
Posted 24 January 2009 - 08:07 PM
<img src="http://sign.tm-ladder.com/ZmVmZQZ0ZQx.png" border="0" class="linked-sig-image" />
<img src="http://sign.tm-ladder.com/AQZ0ZGD1BGp.png" border="0" class="linked-sig-image" />

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#3
Posted 24 January 2009 - 08:10 PM
well before i was getting slowdowns when i turned my lights on, i dont get that now, shadows look better in peak day time, i get the same performance in the middle of the islands as i do on the outskirts of liberty city.
#4
Posted 24 January 2009 - 08:12 PM
<img src="http://sign.tm-ladder.com/ZmVmZQZ0ZQx.png" border="0" class="linked-sig-image" />
<img src="http://sign.tm-ladder.com/AQZ0ZGD1BGp.png" border="0" class="linked-sig-image" />

</div>
#6
Posted 25 January 2009 - 04:05 AM


#7
Posted 25 January 2009 - 04:47 AM
lmao, ATi/AMD: the way its meant to be gay
#10
Posted 25 January 2009 - 06:53 PM


#11
Posted 25 January 2009 - 07:31 PM
maybe but the drivers leave much to be desired, thats why most people use Nvidia, better driver compatability and a new driver released with every new game
#12
Posted 25 January 2009 - 09:27 PM
agreed. my mate is using the same gpu as jamie and is having a lot of problems with the catalyst software. nvidia for gaming anyday and either or for cpu.
(But it flees in the meantime: irretrievable time flies)



There are 10 types of people in the world; those who understand binary and those who don't..
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#13
Posted 26 January 2009 - 05:15 AM


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